Gaming Cyber Awareness Among ICT’s Student in Ungku Omar Polytecnic
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Abstract
In today's digital age, online gaming has become a significant aspect of youth culture, with millions of young players engaging in virtual worlds daily. However, the rise in online gaming's popularity has also brought an increase in cyber threats, making it essential to educate young gamers about cybersecurity. Gaming cyber awareness for education aims to bridge the gap between the fun of gaming and the importance of cybersecurity knowledge. By integrating cybersecurity education into gaming, we can equip young players with the skills and awareness needed to navigate online environments safely and responsibly. This study addresses the shortcomings of traditional cybersecurity education methods by introducing an innovative approach through the "Visual Game for Cybersecurity Education by using Roblox Studio application." The conventional methods, relying on passive learning, struggle to engage the current generation actively. The lack of awareness about cybersecurity risks necessitates a dynamic solution. The research aims to design a gaming method that not only supports effective education but also offers an immersive learning experience. Using Agile Methodology, the iterative development approach allows early player engagement, fostering continuous improvement. The functional requirements, such as puzzles about cybersecurity and exposure to cyber threats, ensure active learning and awareness. Non-functional aspects, including performance, reliability, and security, guarantee a seamless and secure gaming experience. The outcome of this approach lies in providing an engaging learning environment and real-world simulations, enhancing problem-solving skills. Improvement suggestions include addressing technical requirements and optimizing resource-intensive aspects. The study concludes that balancing accessibility, technical considerations, and the learning curve is crucial for maximizing the project's educational impact.